Creates a fiery burst when you deal enough damage to an enemy.
A starter sprite; also roams the map and appears in Sprite Chests.
Requires reaching a damage threshold to trigger.
Levels 1–5 (Mastered at 5); trigger threshold lowers with level.
Gold — 3× Sprite XP from eliminations.
Gummy — +20% Sprite Dust on extraction.
Galaxy — +30% ammo when picked up.
Holofoil — base ability + squad-wide 5% chance to find rare Sprite variants from chests.
Cube: base ability + Overdrive (unlimited stamina, faster sprint, higher jumps) while inside the Storm.
Quack: base ability + all other Sprites you carry gain 50% of the Sprite XP this one earns.
Track Fire Sprite and the whole sprite catalog — free, no download.
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